This ICT Role-playing Game is aimed at children starting at the age of 10 years old but it can be played by anyone who would like to experience what it is like to work in an ICT project. A team has 8 players who that will build an ICT product. At the beginning of the game 1 card is chosen from each of the 4 stacks.
These 4 cards form the assignment/business case:
- what kind of ICT product is the team going to build
- for what kind of audience
- how much time or playing rounds does the team get
- how much money does each player get.
There can be a maximum of 4 teams (maximum of 32 students) that battle against each other. The team that reaches the most customers by making the right choices in buying product parts that are most suitable for their customer wins!
WHAT IS IT?
Followed by new editions of the game with regards to other occupations in other (technical) sectors.
A game that has a lasting effect on stimulating parents and children to chose a studie/career in ICT/Technique.
- Childen starting at ages of 10 years and older.
- Girls in specific
- Children with learning disabilities or behavioral challenges.
- Parents of children.
Inform and excite children, teenagers,and parents about ICT, the importance and applicability it has in society and the potential functions and positions that are available in this area of expertise.
The goal of EQIP Consultancy is to
About Vanessa Engelhart /
As an enthusiastic freelance ICT-professional with a sparkling personality I have more than 10 years of experience in: management of IT engineers/IT specialists/internal and external supplier, Consultancy, Project and Program Management, (ITIL/LEAN) processes, implementation and optimization of 1st, 2nd, 3rd line support departments.
I am most enthusiastic when I coach employees or optimize and professionalize existing environments/departments to a higher level of quality using “out of the box” approaches.